Attack #1 vs 31:
Plan:
First attempt at CB LaLoon (1st attack on this base)
1. Lure CC with 2 giants (@11 by huts)- it was an easy lure
2. KS (@1 by barracks) w/1 Golem, 2 WBs, and BK- to take out CC and then go for enemy AQ
3. Counter Clockwise LaLoon (starting @10) w/ 3 rages- to avoid sweeper
4. Back-end loons (@2) - to avoid WT splash damage of clumping
5. Clean-up
Execution:
0 star fail
1. KS killed
2. Poor funnel placement
3. Enemy BK prevented enemy AQ and AD from going down
4. Poor air placement (too flustered at this point)
Improvements:
1. Entire CB portion of attack... so many fails on so many levels
2. Better flow... I would do each step, mentally pause and think about the next one. It should have been WHAM, BAM, THANK YOU MA'AM!
3. Salvage an attack if AQ and/or AD didn't go down
4. Don't panic
First attempt at CB LaLoon (1st attack on this base)
1. Lure CC with 2 giants (@11 by huts)- it was an easy lure
2. KS (@1 by barracks) w/1 Golem, 2 WBs, and BK- to take out CC and then go for enemy AQ
3. Counter Clockwise LaLoon (starting @10) w/ 3 rages- to avoid sweeper
4. Back-end loons (@2) - to avoid WT splash damage of clumping
5. Clean-up
Execution:
0 star fail
1. KS killed
2. Poor funnel placement
3. Enemy BK prevented enemy AQ and AD from going down
4. Poor air placement (too flustered at this point)
Improvements:
1. Entire CB portion of attack... so many fails on so many levels
2. Better flow... I would do each step, mentally pause and think about the next one. It should have been WHAM, BAM, THANK YOU MA'AM!
3. Salvage an attack if AQ and/or AD didn't go down
4. Don't panic
Attack #2 vs 36:
Plan:
First attempt at Penta LaLoon (2nd attack on this base)
1. Drop 3 hounds AQ side (@10 and @11)
2. Drop 2 hounds other side (@8 and @7)
3. Back up Hounds with Loons (from @5 to @11)
4. Rage troops to each AD
5. Throw in a couple side-end loons (@1 and @3) to help with pathing
6. Drop BK for clean-up
Execution:
1 star Fail
1. Poor troop placement
2. CC wiz and enemy AQ slaughtered my troops
3. Poor spell placement
Improvements:
1. NEVER PENTA AGAIN!!!... The Sweeper Update changed the AI where pups no longer target CC or AQ as easily as they did in the past. Even if I could easily take out AQ and CC in a base, I wouldn't Penta ever again. This just reminded me too much of the Loon spamming I did before RR... I should have trusted my gut and not even bothered with Penta!
Overall thought?
I suck. I hope they don't kick me...
Category: The War Room
First attempt at Penta LaLoon (2nd attack on this base)
1. Drop 3 hounds AQ side (@10 and @11)
2. Drop 2 hounds other side (@8 and @7)
3. Back up Hounds with Loons (from @5 to @11)
4. Rage troops to each AD
5. Throw in a couple side-end loons (@1 and @3) to help with pathing
6. Drop BK for clean-up
Execution:
1 star Fail
1. Poor troop placement
2. CC wiz and enemy AQ slaughtered my troops
3. Poor spell placement
Improvements:
1. NEVER PENTA AGAIN!!!... The Sweeper Update changed the AI where pups no longer target CC or AQ as easily as they did in the past. Even if I could easily take out AQ and CC in a base, I wouldn't Penta ever again. This just reminded me too much of the Loon spamming I did before RR... I should have trusted my gut and not even bothered with Penta!
Overall thought?
I suck. I hope they don't kick me...
Category: The War Room