Attack #1 vs 31:
Plan:
CB LaLoon (2nd attack on this base)
1. CB @4
2. Funnel heroes to take out enemy AQ (only a couple archers in CC so ignored them)
3. Take out as much many defenses along that side as possible
4. Hounds @3 and 1 with loons and rage
5. Hound @11 with loons and rage
6. Rage to inferno and hope to get TH
7. Use 4th rage where most needed.
Execution:
2 star Win!... yes WIN! 99%!!!
1. I was expecting a 2... but not almost a three!!! SCORE!
2. Could have had better flow with loon drops to prevent clumping at the end
Improvements:
1. I should have believed and planned for that 3... almost there!!
CB LaLoon (2nd attack on this base)
1. CB @4
2. Funnel heroes to take out enemy AQ (only a couple archers in CC so ignored them)
3. Take out as much many defenses along that side as possible
4. Hounds @3 and 1 with loons and rage
5. Hound @11 with loons and rage
6. Rage to inferno and hope to get TH
7. Use 4th rage where most needed.
Execution:
2 star Win!... yes WIN! 99%!!!
1. I was expecting a 2... but not almost a three!!! SCORE!
2. Could have had better flow with loon drops to prevent clumping at the end
Improvements:
1. I should have believed and planned for that 3... almost there!!
Attack #2 vs 29:
Plan:
CB LaLoon (2nd? attack on this base)
1. This one was tough with the locations of the ADs and ITs in relation to the AQ...
2. CB @4
3. Take out enemy AQ and AD and try to tank as long as possible
4. Hounds @5, 7, and 10 with loons and rages
5. Rage through ITs
Execution:
2 star Fail!
1. This attack was also "spammier" than I typically do to rush those ITs.
2. WT @2 killed me!
3. AD @12 was almost untouched
Improvements:
1. Probably should have saved a few loons for the AT @11...it still would have been a 2 star but I would have gotten that AD and a higher percentage.
Overall thoughts?
Need work on preventing clumping of loons!
As cool as it was kicking Inferno booty against a rushed clan that doesn't try... I want a better match!!
Category: The War Room
CB LaLoon (2nd? attack on this base)
1. This one was tough with the locations of the ADs and ITs in relation to the AQ...
2. CB @4
3. Take out enemy AQ and AD and try to tank as long as possible
4. Hounds @5, 7, and 10 with loons and rages
5. Rage through ITs
Execution:
2 star Fail!
1. This attack was also "spammier" than I typically do to rush those ITs.
2. WT @2 killed me!
3. AD @12 was almost untouched
Improvements:
1. Probably should have saved a few loons for the AT @11...it still would have been a 2 star but I would have gotten that AD and a higher percentage.
Overall thoughts?
Need work on preventing clumping of loons!
As cool as it was kicking Inferno booty against a rushed clan that doesn't try... I want a better match!!
Category: The War Room